— Minimum 3 years of experience in a similar position;
— Extensive knowledge of C++ programming language;
— Understanding the principles of Object-Oriented Programming;
— Good algorithm and data structure skills;
— Comprehensive knowledge of Unreal Engine 4;
— A good knowledge of linear algebra;
— Understanding of code optimization techniques;
— Experience in gameplay( movement, physics, environment interactions, etc. );
— Understanding and work experience with software version control( Git, SVN, Perforce, etc. );
— Self-motivated and open minded towards solving creative problems;
— The ability to communicate effectively with both technical and non-technical team members.
— Knowledge and experience in the shooter genre;
— Experience with AI and animations;
— Experience with network replication;
— Profiling and optimisation skills;
— Knowledge of English at Intermediate level.
— Working on a new project in a creative atmosphere
— Opportunities for career growth
— A comfortable office, not far from Olympiyska subway station
— Flexible working hours- 18 work days of paid vacation per year + 2 weeks holidays per year
— Develop, architect, implement and support core game systems in Unreal Engine 4 using C++ and Blueprints;
— Cooperate with artists, designers, and other programmers to bring ideas and new gameplay features into the game;
— Write clear and readable code taking memory usage and performance into account.
We are looking for enthusiastic professionals to join our development team to work on a new AAA shooter.
You will develop, architect, implement and support core game systems in Unreal Engine 4 using C++ and Blueprints.