— 4+ years of creating and delivering professional game, training simulation or similar application products;
— Experience designing and developing game editor tools and methods;
— Outstanding C# skills with ability to write performant code and writing code documentation;
— Strong communication skills and the ability to work in a team environment;
— Ability to deliver in accordance with prescribed deadlines, on time and of high quality;
— Good oral and written English language skills;
— Good understanding of AR/VR UX design principles;
— Experience creating Unity-based applications for VR platforms;
— Proficient in 3D mathematics;
— 3D modeling knowledge.
— Experience with web development;
— Experience cloud technologies like Azure;
— Knows OpenXR;
— Knows Mirror networking solution for Unity .
— Competitive salary level;
— Career possibilities with growing team;
— English classes;
— Constant corporate events of different types;
— Technical challenges that will help you to grow constantly;
— 20 working days of paid vacation, paid sick leave;
— Table tennis.
— Take ownership of new and existing features of Unity based VR application, content editor and tools;
— Work closely with Visco customers to design and implement new features;
— Have a well rounded knowledge of the inner workings of game engines including rendering, multi-threading, HUDs, sound, and networking;
— Produce code that is clear and structured, that coheres to coding standards, taking into account performance, maintenance and compatibility requirements of Mass Virtual customers;
— Document existing and new features for internal and customer reference.
Visco is looking for a Unity (VR) Software Engineer who is passionate about creating next-generation virtual reality based solutions. Candidates must have proven professional programming experience in video games, simulations, and virtual reality and meet the following Minimum Required Qualifications.