— ability to find solutions using all possible resources quickly,
— skills in working with 3D models and textures,
— skills in working with animations of 3D models,
— skills in developing controllers for controlling characters in animations and processes,
— working with 2D content in Unity 3d,
— knowledge of the lighting systems principles,
— understanding of the rendering of game engine processes,
— desire to work and enjoy :)
— skills in working with render postprocessing will be a plus,
— visual effects, particle system skills will be a plus,
— technical or art education
— Flexible (really flexible) working hours — we need your results, not your working hours,
— Comfortable office near the Zoloti Vorota subway station,
— Tolerance to mistakes, a supportive team and enjoyable working atmosphere,
— Unlimited vacation,
— Compensation for attending various courses and certifications, including English,
— Direct communication with clients,
— Lots of interesting devices in the office like VR headsets and golf simulators which you can use,
— Snacks and pizza in office, corporate parties, other entertainment activities
— work with 3D models,
— setting up 2D content,
— setting animations in Unity 3D and writing controllers for them,
— optimization of 3D models for use in VR/AR and mobile applications,
— development of visual effects, work with particle systems,
— preparation of tools for level design,
— C# code writing using different programming patterns,
— work with technical documentation on the development of art for projects,
— writing art controllers for use by programmers and level designers,
— setting and testing the quality levels of graphics on different types of devices and platforms,
— work with a team of artists
We are engaged in gaming and non-gaming projects. We develop computer and mobile games in different genres. Working on educational, simulations, visualization, VR/AR projects and social services. In most cases, we work on projects of foreign customers from America and Europe. We are also developing our own mobile games. All projects have a visual part so the work of art content is very important