Розбий моноліт! Kuberton — конференція для DevOps-ів & Python, Java, Ruby, GO розробників. 2-3 March, 2019
Ubisoft is one of the leaders in entertainment, with a rich portfolio of well-known brands worldwide. In Ukraine Ubisoft has two studios, Ubisoft Kiev and Ubisoft Odesa, which focus on strengthening Ubisoft’s presence on all platforms, with the main expertize in PC.
19 ноября 2018

C++ Online Programmer

Киев, Одесса

Необходимые навыки

• Minimum 1–3 years’ experience in client-server programming, ideally in the video game industry, or any other relevant experience
• Advanced C++ knowledge
• Experience working with networking protocols (UDP / TCP / Custom protocols), client-server architecture, web server technology and protocols, web services; peer-to-peer architecture is a plus
• Database programming knowledge in MySQL; Redis and MongoDB are a plus
• Being knowledgeable about the technologies and tools used in the video game production pipeline and TRC/TCR restrictions is highly appreciated
• English — upper-intermediate or higher

Personal qualities:

• Problem-solving and open minded
• Ability to communicate effectively with both technical and non-technical parties;
• Flexibility and ability to adapt to change
• Sense of initiative, attention to details
• Working well in a team environment
• Updating job knowledge proactively
• Analytical and synthesis skills
• Passion for making and playing games

Предлагаем

• International AAA game projects
• Access to cutting-edge hardware
• Experience using hottest internally developed game engines
• Proficient and fun-to-work-with colleagues
• Opportunity to travel abroad
• Medical / Life insurance
• English / French courses
• Long-term employment with 20 working-days paid vacation

Обязанности

• Design, prototype, and implement the connectivity services that will be offered in the game while keeping high scalability, availability and security in mind
• Understand the online intentions of the project and collaborates with Game Designers to set out the technical possibilities for the various online features
• Ensure clear and structured programming, keeping performance, maintenance and compatibility requirements in mind
• Perform load tests, suggest improvements and optimize whenever necessary
• Correct bugs found by peers and the quality control team
• Ensure the smooth communication with the similar production teams worldwide (with both technical and non-technical parties)
• Document the work to transfer knowledge and enable users (other programmers and team members from other job families) to understand how to use the new systems and features

О проекте

The Online Programmer will design and implement functionalities linking the player(s) and the online server/services.
You will be responsible for creating, debugging, maintaining and optimizing the game’s network and online services, and the related tools that are used for the game’s development. You will work closely together with Game Designers and Gameplay Programmers from different worldwide sites in order to develop one of Ubisoft’s major AAA titles.

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