Ubisoft’s 20,000 professionals, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.
23 июля 2021

Lead Golang Engineer (вакансия неактивна)


Необходимые навыки

Golang experience
CI\CD principles and tools
Kubernetes, Docker
Knowledge & experience in implementing microservices
Knowledge and experience in implementing high-load systems and scaling strategies
Ability to learn quickly
Autonomy and resourcefulness
A collaborative spirit, good interpersonal and communication skills
Experience in working within global distributed professionals

Будет плюсом

Experience in the development and operation of online services or games
Experience in Agones, Google Game Server, Amazon Gamelift game server


Ubisoft is committed to enriching players’ lives with original and memorable gaming experience. We create worlds where people can express themselves, explore and discover new possibilities.
Are you looking to work with enthusiastic experts who are tackling game-changing challenges in entertainment and beyond? At Ubisoft, we offer an open environment where bright ideas are given a chance to shine and everyone is eager to share knowledge.
Challenge accepted?


Develop a cutting-edge online platform and efficient online services in collaboration with game production community and other partners
Analyze and break down feature requests and provide solutions that are realistic, robust, and achievable
Work within time and resource constraints
Collaborate with many production and support professionals around the world (Montreal, Winnipeg, Craiova)
Improve our product by identifying and fixing bugs reported by our partners
Document the solutions you implemented
Remain informed of the latest technological advancements in online services and games.
Work on projects of your own initiative through our Innovation Jams

О проекте

Agones — is an open-source, multiplayer dedicated game server scaling and orchestration platform that run anywhere Kubernets can run. IT provides the flexibility and lightweight approach for game developers to integrate game server SDK for game server lifecycle management, including health checking, state management, configuration and more.
Both Vanguard and Agones are mainly developed in Go and run on Kubernetes.

As a part of the global developers community, you will be directly involved with the development and enhancement of the platform, providing flexibility, performance, and stability for Ubisoft’s most ambitious productions. You will contribute to their success by staying in direct contact with them on a daily basis, providing them with the best possible support. You will be committed to ensuring that the game meets the performance and functional standards that were set, from design to post-launch.