Requirements:
— Previous work experience as a User Interface Artist for commercial products
— Previous experience in a graphic design role (portfolio needed)
— Proficiency in Adobe Flash, Photoshop, Illustrator or other visual design tools
— Good Artistic skills (proportion, composition, color)
— A keen eye for usability and clarity
— Algorithmic thinking and interest in the implementation aspect of the User Interface
— Up-to-date with the current design and typographical trends
— Good verbal and written communication skills
— Video-gaming culture and interest in video-games development
— Fluency in English
Personal qualities:
— Problem-solving and open minded
— Flexibility and ability to adapt to change
— Sense of initiative, attention to details
— Strong interpersonal and communication skills, both written and spoken
— Updating job knowledge proactively
— Analytical and synthesis skills
— Being comfortable with debugging unfamiliar code
— Passion for making and playing games
Desirable:
— Relevant experience with any Game Editors will be a plus
— ActionScript, HTML or JavaScript knowledge is considered a plus
— Proficiency with any Node-Based software is appreciated
Responsibilities:
— Autonomously execute and prepare the necessary graphic assets menus and HUD
— Work with the Design community to shape UI and menu according to the gameplay needs and art direction
— Ensure a smooth implementation matching the intention, by yourself or with the assistance of the Programming specialists
— Assure that game information is well conveyed through the various user interfaces
— Keep control of assets production, respecting technical constraints and optimization guideline
The UI Artists will be responsible for designing, prototyping and creating the graphic elements of the videogame interface and the menu. In particular, he/she will organize the architecture of the UI graphic elements and find solutions in order to foster easy access to the navigation menu to make the game user-friendly.