Ubisoft’s 20,000 professionals, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.
14 октября 2021

UI Artist (вакансия неактивна)

Киев

Необходимые навыки

Requirements:
— Previous work experience as a User Interface Artist for commercial products
— Previous experience in a graphic design role (portfolio needed)
— Proficiency in Adobe Flash, Photoshop, Illustrator or other visual design tools
— Good Artistic skills (proportion, composition, color)
— A keen eye for usability and clarity
— Algorithmic thinking and interest in the implementation aspect of the User Interface
— Up-to-date with the current design and typographical trends
— Good verbal and written communication skills
— Video-gaming culture and interest in video-games development
— Fluency in English

Personal qualities:
— Problem-solving and open minded
— Flexibility and ability to adapt to change
— Sense of initiative, attention to details
— Strong interpersonal and communication skills, both written and spoken
— Updating job knowledge proactively
— Analytical and synthesis skills
— Being comfortable with debugging unfamiliar code
— Passion for making and playing games

Будет плюсом

Desirable:
— Relevant experience with any Game Editors will be a plus
— ActionScript, HTML or JavaScript knowledge is considered a plus
— Proficiency with any Node-Based software is appreciated

Обязанности

Responsibilities:
— Autonomously execute and prepare the necessary graphic assets menus and HUD
— Work with the Design community to shape UI and menu according to the gameplay needs and art direction
— Ensure a smooth implementation matching the intention, by yourself or with the assistance of the Programming specialists
— Assure that game information is well conveyed through the various user interfaces
— Keep control of assets production, respecting technical constraints and optimization guideline

О проекте

The UI Artists will be responsible for designing, prototyping and creating the graphic elements of the videogame interface and the menu. In particular, he/she will organize the architecture of the UI graphic elements and find solutions in order to foster easy access to the navigation menu to make the game user-friendly.