• BA/BS in Computer Science, related technical field, or equivalent practical experience
• 5+ years of relevant work experience
• Experience with software development with C/C++
• Problem-solving and open-minded;
• Flexibility and ability to adapt to change;
• Autonomous and proactive attitude, results-oriented;
• Sense of initiative, attention to details;
• Working well in a team environment;
• Strong interpersonal and communication skills,
• Good oral and written communication in English;
• Updating job knowledge proactively;
• Analytical and synthesis skills;
• Capacity to produce efficient software design;
• Being comfortable with debugging unfamiliar code;
• Experience with one or more of the following areas: Networking (e.g. UDP, WebRTC), Rendering (e.g. Direct3D, OpenGL), Video Encoding (e.g. h26x, nvenc, vce), Virtualization (e.g. Xen) and/or User Interfaces (e.g. Qt)
• Development experience with various Cloud Solution Providers (e.g. AWS, GCP, Azure)
• Ability to learn other coding languages as needed
• Demonstrated ability to share knowledge via formal mentoring, reviewing code, reviewing design documents, providing technical talks, teaching classes, or as a consultant on projects
• Knowledge of infra automation, CI/CD and SDK delivery models.
• International AAA game projects
• Access to cutting-edge hardware
• Experience using hottest internally developed game engines
• Proficient and fun-to-work-with colleagues
• Opportunity to travel abroad
• Medical / Life insurance
• English / French courses
• Long-term employment with 20 working-days paid vacation
Ubisoft is committed to enriching players’ lives with original and memorable gaming experience. We create worlds where people can express themselves, explore and discover new possibilities.
Are you looking to work with enthusiastic experts who are tackling game-changing challenges in entertainment and beyond? At Ubisoft, we offer an open environment where bright ideas are given a chance to shine and everyone is eager to share knowledge.
As a C++ Engineer of the Game Streaming team, you will be contributing to the development and the maintenance of our interactive game streaming platform for our internal and player-facing applications. You will participate in the development of different native applications and related Software Development Kit, working side by side with Product and UX in a fast and creative atmosphere.
Our team members are self-sufficient and have a problem-solving mindset. We are looking for people who are passionate about gaming and who are always one step ahead in development platforms, processes, and new functionality.
We expect the candidate to be curious, open-minded, polyvalent, and comfortable exploring new architectures and solutions to deliver a brand-new platform.
• Work closely with teammates to design and build highly scalable, available, and reliable native applications using Ubisoft-recommended practices and tools
• Contribute to the development and maintenance of our multiplatform SDK
• Contribute to the architecture of the solutions delivered by the team
• Manage individual priorities, deadlines, and deliverables
• Contribute to engineering efforts from planning and organization to execution and delivery to solve complex engineering problems.
Ubisoft is one of the leaders in entertainment, with a rich portfolio of well-known brands worldwide. In Ukraine Ubisoft has two studios, Ubisoft Kyiv and Ubisoft Odesa, which focus on strengthening Ubisoft’s presence on all platforms, with the main expertize in PC. Ubisoft Kyiv was established in 2008 and is one of the biggest GameDev studios in Ukraine that collaborated on blockbusters like Assassin’s Creed®, Far Cry®, Steep®, Watch Dogs®, Trials®, Rainbow Six®, Ghost Recon ® and more. Ubisoft Odesa was opened in March 2018 and takes part in the development of Ubisoft’s world-known franchises.
Here is an opportunity to join a stimulating, international, ambitious but friendly studio and work in our new Game Streaming team with our partner.