Ubisoft is one of the leaders in entertainment, with a rich portfolio of well-known brands worldwide. In Ukraine Ubisoft has two studios, Ubisoft Kyiv and Ubisoft Odesa, which focus on strengthening Ubisoft’s presence on all platforms, with the main expertize in PC.
14 мая 2020

Game Designer (вакансия неактивна)


Необходимые навыки

Previous experience a designer role in the video games industry with shipped projects;
An understanding of game flow and scripting, knowledge of prototyping software;
Ability to work independently and produce excellent results despite technical limitations and time constraints
Fluent in English.

Personal qualities
Good communication skills, ability to efficiently collaborate with members of different teams;
Attention to details;
Passion for a career in the games industry;
Problem-solving and open-minded;
Flexibility and ability to adapt to change;
Working well in a team environment;
Updating job knowledge proactively;
Analytical and synthesis skills.


International AAA game projects
Access to cutting-edge hardware
Experience using hottest internally developed game engines
Proficient and fun-to-work-with colleagues
Opportunity to travel abroad
Medical / Life insurance
English / French courses
Long-term employment with 20 working-days paid vacation


Pitch, prototype, balance and playtest features, overseeing them from concept to final implementation, ensuring the highest level of quality in everything you own;
Take ownership over a large, complex system and make plans for how to implement it within the game while balancing the needs of multiple stakeholders (Programming, Animation, AI, Level Design, Narrative, and others) and driving development towards the vision laid out by the Producer;
Create, standardize and maintain design documentation, including feature specification and implementation guidelines, considering the project stage;
Produce and oversee global UX/UI flow with detailed requirements, adapting it to the changing needs;
Create game systems that answer the needs of the Producer with regard to the targeted experience for the player, while observing the production directives of the game.

О проекте

As a Game Designer, you will be responsible for the entire feature lifecycle, from concept/prototype all the way through to release and frequent post-launch updates. You will be also responsible for the development of game systems, controls and interfaces in order to bring the vision of the Producer into a playable experience.

Hanging challenges in entertainment and beyond? At Ubisoft, we offer an open environment where bright ideas are given a chance to shine and everyone is eager to share knowledge.

Challenge accepted?