-At least 2 years in C#;
-The desire to work with the Unity engine in the Augmented reality;
-Command of modern software design patterns and engineering practices;
-Upper-intermediate+;
-Self-motivated problem solver, who can produce high-quality code.
-Experience with AR/VR, networking, and/or web technologies;
-To work with on an amaizing project;
-Decent and timely salary;
-Career and professional growth;
-Flexible working schedule;
-Unlimited tea/coffee/cookies;
-Friendly team, opportunities to share your knowledge and experience
-Implement and improve our real-time systems including networking, live-streaming, user
interfaces, input, gameplay, 3D spatial understanding etc ...;
-Troubleshoot and resolve technical issues including debugging and critical problem solving;
-Collaborate within a cross-discipline team including graphic design and user experience;
-Work in a dynamic, agile, and fast-moving team and adapt to a quickly changing
technological landscape;
-Contribute to (and promote) engineering best practices and implementations within the
team;
-Work independently as a self-starter, but also be able to receive guidance and feedback
from others.
We aim to turn company into the leading global supplier of B2B augmented reality products. Main goal is to provide a standardized AR solution for businesses in order to increase efficiency and effectivity. With that in mind, we developed our product: a cross-platform application connecting all our modules in one place.