— 5+ years of experience in Unity3D
— Strong C# programming skills
— Knowledge of common architectural and design patterns
— Experience with code optimization
— At least one shipped pc or console title
— Knowledge of ECS architectural pattern
— Gaming experience in multiplayer open world survival-craft genre
— Passion for gaming
— Flexible work schedule;
— Participation in the development of the project from the scratch;
— 21 vacation days, sick leave;
— Tax compensation;
— Professional events and courses at the company’s expense.
— Work closely with artists, designers, and engineers to implement Unity-based features and supporting those features through tooling as needed
— Implement user interface screens, transitions and animations
— Support content creation pipelines, tool development, and workflow improvements
— Build performant, sustainable, and maintainable technologies and code
The project is in the early stages of development. It’s a multiplayer survival shooter in the open world for PC, Next-gen consoles.