The Fourth Law (TFL) — develops autonomy modules for robotic systems. Our current focus is on building full autonomy for FPV drones, broken down into gradual deliveries. Our first product is already in use and receiving great reviews. We’re now looking for a skilled Simulation Engineer.
Our culture values smart, hardworking, kind, and proactive individuals eager to learn and improve. If you want to be proud of the result of your work and impact on improving the future — join us!
Requirements:
- 3+ years in game development with a focus on simulation systems;
- Professional experience with programming languages like C++, Python, or C#;
- Hands-on experience with Unreal Engine, Unity tools or similar;
- Deep understanding of physics, particle systems, and real-time dynamics;
- A knack for performance optimization and solving technical challenges.
Nice to Have:
- Expertise in fluid, rigid, or soft body simulations;
- Knowledge of procedural content generation or behavioral AI;
- Experience with cloud-based or distributed simulations.
Responsibilities:
- Develop and maintain simulation tools
- Debug, test, and fine-tune simulations for maximum performance and reliability;
- Build and optimize real-time simulations for physics, AI, and dynamic worlds;
- Explore cutting-edge technologies like procedural generation and AI-driven systems.
Benefits:
- Self-development and assistance;
- Market salary;
- Remote work with flexible hours;
- Various types of cooperation (full-time, project cooperation, volunteering);
- 24 paid days off per year;
- Benefits of the defense sector (reservation, etc).