Responsibilities:
• Performance optimization from rendering point of view of Game Engines (like Unreal Engine) and particular game titles
Major Requirements:
• Proficient in C++;
• Solid understanding of Vulkan or OpenGL ES;
• Solid understanding of 3D Graphics and GPU programmable pipeline architecture;
Highly Preferable Skills:
• Experience with Vulkan graphics API;
• Experience with Unreal Engine 4.x source code modification (rendering subsystem);
• Experience of CPU/GPU profiling and debugging tools;
• Shader code optimizations experience;
We offer:
• Annual bonus
• Paid annual vacation and sick leaves
• Paid days off on Ukrainian official holidays
• Opportunity to become an inventor of international patents with paid bonuses
• Medical & life insurance for employees and their children
• Convenient office location (Business Center 101 Tower)
• Paid lunches
• Discounts to Samsung products, gym, other services
• Regular education and self-development on internal courses and seminars