What will you be responsible for?
- creating game elements and assets: game backgrounds, features, pop-up banners, icons, characters, symbols, etc. from scratch
- creating mockups and developing 2D art with industry-standardized tools. The semi-realistic style mostly.
- conceptualizing, presenting, and executing ideas within a tight schedule while understanding the studio’s brand and be a significant part of its development
- preparing final assets for animation and/or assembling by following guidelines set at the company level
- a real teammate, brainstormer, and partner with other artists and collaborator with cross-functional teams
What do we expect from our perfect candidate?
- strong design, drawing, color, light, volume, perspective, spatial thinking, composition, anatomy basics knowledge, and good conceptualizing abilities
- at least 3 years of experience in creating art for games
- great illustration skills with a portfolio of 2D assets for games
- excellent knowledge of Photoshop and render
- background and characters design in a range of different styles
- quick sketching methods and the ability to create accurate wireframes and to react quickly to changes
- receive and implement feedback thoughtfully with providing a better solution proactively if you see one
- ability to meet deadlines in a strong team environment
- resourceful with excellent follow-through skills
- at least Intermediate English
Cool to have
- knowledge of Jira
- experience in creating art for the slot industry
- experience in 3D
- gaming background as a user
- have a passion for making and playing video games
Benefits of working with us:
- Talented and open people around
- Challenging tasks to feel the impact
- Budget for personal development for each employee (courses, workshops etc)
- Well-being Budget
- Development days to grow professionally
- Free English classes
- Paid vacation days/paid sick leaves (number depends on the country you live in)