Every year, the virtual worlds evolve. Every year, filling up these worlds with content takes more and more time and effort.
Here at ZibraAI, we develop a system of tools that bring a new level of realistic visual effects, improve and speed up the development process, and provide a hyper-personalized in-game experience to everyone, working along three main tracks — data compression, visual effects creation, and 3d content generation.
The ZibraAI Effects engine is a system of powerful AI-based solutions for creating realistic and interactive real-time particle simulations. The first product in this series is Zibra Liquids. It is a cross-platform, easy-to-use solution for liquid simulation, gaining popularity among developers due to its unique features and best-in-class performance.
The ZibraAI Compression engine is a next-gen AI-powered solution for compressing virtual volumetric data. It drastically decreases the asset size and simplifies working with:
The ZibraAI 3d content generation engine is an AI-based technology that speeds up the creation of 3d content for all virtual worlds.
Main requirements for this person:
Nice to have:
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ZibraAI — empowering game creators!
Website
Liquids Website
Unity Asset Store
YouTube
If you are an applicant, please read the note below.
Thank you for your interest in Zibra. Our hiring team will review your CV and any other relevant information within five working days. If your experience and skills fit our jobs requirements — we will arrange a call to get to know each other better. Otherwise, we aren’t quite ready to proceed with you at this moment. Our journey has just started, and we’d love to stay connected as our team continues to grow and more opportunities become available. We wish you the best of luck with your application and in your search.