Strong knowledge of UE4 (Material creation, Lighting setup, Profiling tools);
Experience in UE 3+ year;
Knowledge of visual programming (Blueprints);
Strong knowledge of C++;
Optimization experience, knowledge of profiling tools, different tips and trick for optimizing the game for mobile and console;
Deep knowledge in graphics pipeline;
Experience in development game for mobile or console platform;
Knowledge of shader languages HLSL/GLSL is a plus.
Variety of interesting and challenging tasks on top-end projects;
— the opportunity to become part of a strong team and develop in your own direction;
— using a corporate online library for self-education and development;
— learning and development and improving the level of English proficiency: corporate courses from Elementary to Advanced, daily communications with colleagues and clients from different countries;
Competitive financial reward paid vacation and sick leave;
Modern office with lots of FUN with our talented and creative dream team!
Development/porting of games and applications for iOS/Android, Web, PC/Mac, PS4/xBox/NSwitch;
Preparation of technical documentation;
Participate and contribute in architecture discussions, design reviews, code reviews and estimation of tasks or projects;
Work closely with other disciplines (Game Design, UX, 3D/2D Design, Visual Design);
Able to work and communicate effectively in a fast-paced environment where goals and requirements may constantly be changing;
Committed to learning and sharing with the team to help achieve overall goals.
Collaboration with a client (Call, email, Jira comments etc.);
Room 8 Studio has come a long way from a small team of developers and artists to a flagship studio of 350+ people. Our studio is world-class oriented: we work with Ubisoft, EA, Gameloft, Gaijin, NCSOFT, Skydance Interactive, and other headliners of the gaming industry. Games are our way of life and a source of constant inspiration!
You can find out more about us on the company’s website: www.room8studio.com