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Room 8 Studio is an international art production and game dev outsourcing company providing external services worldwide! We are proud to work with 7/10 the top global publishers, including Activision, Nintendo, Ubisoft, Gameloft, EA, Xbox Game Studios, and many others.
9 жовтня 2020 GameDev

Lead Artist (вакансія неактивна)

Львів

Необхідні навички

Work experience in the gaming industry for 3+ years in a similar position.
A portfolio that reflects:
— excellent command of different styles, the ability to work with composition, shape, colour and lighting;
— a good understanding of the principles of developing mobile game interfaces.
Ability to conduct Art direction, managing a team of artists, understanding the language of game designers, developing concepts for games or mini-games.

Пропонуємо

Variety of interesting and challenging tasks on top-end projects;
Professional Development:
— the opportunity to become part of a strong team and develop in your own direction;
— using a corporate online library for self-education and development;
— learning and development and improving the level of English proficiency: corporate courses from Elementary to Advanced, daily communications with colleagues and clients from different countries;
Competitive financial reward paid vacation and sick leave;
Modern office with lots of FUN with our talented and creative dream team!

Обов’язки

Team formation:
Participation in the formation of an art team for the Games Division;
Participation in the search for outsourcing artists, control of their work and replacement of artists at the request of a partner or due to their own decision.

Planning and project management:
Studying the details of the project before starting the project;
Distribution of tasks between internal specialists and outsource specialists;
Participation in a kick-off meeting;
Help and problem-solving in the team related to the artistic and technical component of the project;
If necessary, participate in calls with a partner, or other specialists on project issues;

Quality control:
Pre-production;
Development of technical specifications, creation of project guides or checking existing ones for all the necessary details for work;
Determination and control of the sending format: style, naming;
Production;
Explaining the task to each performer of the project team, ensuring a unified understanding of the essence of the task;
Source quality control;
Post-production;
Providing feedback on the work of team members.

Project evaluation:
Review of technical specifications, briefs, project guides;
Drafting clarifying questions for a correct assessment;
Estimation of time to work for a team with given seniors.

Development of the art direction of the project, on projects where the client requires it:
Build references from competitors’ top-grossing games;
Development of fake screens to demonstrate the proposed style;
Discussion with the client of the provided option, “pitching” of the proposed idea.

Work on projects:
Creation of 2D art from sketches to finalization according to the approved pipeline;
Making edits to the work on feedback from the lead artist, project manager, partner;
Participation in planning your own project load.

Про проєкт

Room 8 Studio has come a long way from a small team of developers and artists to a flagship studio of 350+ people. Our studio is world-class oriented: we work with Ubisoft, EA, Gameloft, Gaijin, NCSOFT, Skydance Interactive, and other headliners of the gaming industry. Games are our way of life and a source of constant inspiration!
You can find out more about us on the company’s website: www.room8studio.com

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