Redhill Games is an ambitious co-development studio with our eyes set on becoming the partner of choice for AAA developers and publishers worldwide. In doing so, our team will continue growing to a point where we can call ourselves the most exciting co-development employer in Europe.
17 квітня 2025 GameDev

Senior VFX Artist

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Redhill Games, a co-dev studio, is looking for a talented VFX artist to join the team to work on the exciting AAA projects. You can work remotely or onsite in Helsinki or Nicosia offices.

As a Senior VXF Artist you will:

  • Design and implement high-quality Visual Effects to support gameplay, story, and art direction
  • Translate reference, concept art, storyboards, written game design briefs, and verbal directions into a prototype and implement real-time VFX in-game
  • Create a wide variety of real-time special effects using sprite-based particle systems along with pixel and vertex shaders; e.g. rain, snow, smoke, explosion, destruction, weapon, fire, geometry, surface shader, and full-screen effects
  • Create and optimise VFX to run within performance limitations
  • Identify and implement best practices of VFX workflow
  • Work with Art, Design, and Programming teams to anticipate and solve technical challenges within given constraints and visual requirements
  • R&D on new industry technology and trends to improve the project’s visual quality and efficiency
  • Prioritise, plan, and organise VFX Domain tasks

Requirements:

  • At least 5 years of experience in game development with:
    • Unreal Engine 4/5 and Niagara + good knowledge of Unreal blueprint
    • Creation of realistic and stylised VFX for AAA games
    • Creation shaders, using material editor and/or code
    • Procedural content generation, automation and tool creation to help other departments create content faster
    • Art content creation — high and low-poly modeling, unwrapping, baking, texturing, environment art
    • Setting up workflows of art production
    • Autodesk Maya
  • Good knowledge of shaders, environment art and character art pipelines
  • Good understanding of optimising assets and how to create optimised content.
  • English proficiency at least at B2 level


The ideal candidate will also have:

  • Experience with animation rigging
  • Experience with Houdini
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