Qubit Labs is an Ukrainian IT-company, partner for tech industry product leaders all over the globe. We build developers’ teams for top companies, growing tech businesses and innovative startups from the USA, Europe, and the Middle East.
2 сентября 2021

Game Producer

Киев

Our client is a Mobile Game Development Company. Now they are working on the cross-platform mobile game: city builder with supply chains. The project is on the release stage.
You can realize your vision for the game. You will work with a development team, implement ideas, take part in discussions. The team is open-minded and likes to bring new ideas to work. Grab your chance to be a part of a global product company and use opportunities for career progression.

Requirements:
— 5+ years of game development experience;
— experience of managing medium to large mobile apps, games.
— understanding of Agile methodologies and ability to refine its use on a project-by-project basis;
— experience of leading external teams, both local and overseas;
— intuitive problem-solving skills to help your team with task prioritization and overcoming project roadblocks;
— love to tech, entertainment, toys, games, and pop culture;
— proficiency in project management and version control software tools such as Confluence and Jira;
— experience in consuming asynchronous network APIs and understanding of server-authoritative design.

It will be great if you have:
— experience in managing freemium games;
— experience in analytics and data science;
— technical background and experience in Unity Engine preferred.
— producer and game design.

As a part of the team you will:
— ability to communicate professionally and effectively as a mediator between all development disciplines, as well as with upper management;
— proven experience managing schedules and requirements to implement desired features;
— proactive in finding new ways to problem solve and work with resolutions;
— proven conflict management and evaluation and risk resolution;
— lead a team of developers, designers, 3D artists and QA testers through the entire project life cycle using agile development methodologies;
— act as the main client contact for all project-related communication, building a strong relationship along the way;
— create and manage schedules, user stories, risk mitigation plans, scope and budget tracking, and other production-related items to ensure that your team stays on track to meet delivery and launch milestones;
— manage the entire game development cycle, from creative concepts to development to release;
— review and test builds as they become available to make sure the game is on track and meeting expectations;
— note bugs as well as refinement/updates which might be needed.

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