— 2+ years of experience on a similar position
— 2+ years of experience with graphics in Unity
— Experience with graphic performance optimization
— Experience with Unity animation tools
— Understanding of render pipeline
— Experience with writing shaders and particle system
— Experience with Unity Sprite Atlas and Asset Bundles
— English skills enough to explain technical decisions to non-technical people
— health insurance;
— compensations: gym, profile extra education;
— work with a foreign company owner who is guided by European values of work/relationships with employees;
— work with an international team;
— comfortable office home format in the heart of Kyiv (near Pecherska station, 7 minutes);
— positive and friendly corporate environment based on principles of respect, support, and mentorship;
— competitive compensation;
— flexible work hours (starts at
— Prepare and insert raw art pieces received from Art Department, into the Unity-based game
— Work on graphic performance optimizations
— Make special effects and shaders for the game
— Insert and optimize all the animations in the game
— Assembling and optimizing game UI and other prefabs
— Working closely with Art and Dev departments
— Demonstrating and discussing pros and cons on different solutions for certain issues
We are looking for Technical Artist to cooperate with a cool product game development team, working in a casual city-builder game.
Grab your chance to be a part of a global product company and use opportunities for career progression.
Join the team of professionals!
Send your CV or contact us for more information!