— 2+ years of experience
— Experience delivering consistent day-to-day Scrum ceremonies and artifacts
— Supporting the creation and execution of roadmaps
— Supporting the management and delivery of full and accurate stakeholder communication
— Working in multidisciplinary teams
— Skilled in using Jira
— You should be passionate about and have a strong understanding of agile methodologies and continuous improvement.
— Proficient in written and spoken English
— Experience in developing, managing, and improving team processes.
— Shipped at least one title, F2P mobile or social gaming a plus.
— You’ll have worked on multiple types of game features, including live ops.
— Naturally analytical, you’ll have great planning and organizational skills and an ability to manage competing demands with attention to detail and a focus on execution.
— An understanding of the games industry and knowledge of mobile game delivery
— 24 Paid Vacation Days and Additional Days Off
— Paid Sick Leaves
— Learning & Development
— English Classes
— Comfortable Office Location
— Office Wellbeing
— Team Building
— Travel: Business Trips to UK
— Gifts: New Year Gift, Birthday Gift, Welcome Box for New Starters
— Career Path and Mentorship Program
— Parental Leave: Maternity and Paternity Leave
— Referral Program: Active Program with Great Bonuses
— Relocation Support
— Performance Review and Bonus
— Medical Insurance and Sport Activities Compensation
— Each team has its own intricacies, so you’ll become an expert in managing subtly different agile processes and enabling those teams to deliver to their maximum potential.
— We are a JIRA house, so you’ll be an SME and contribute to maintaining a well-defined process.
— Delivering incrementally developed features is key to our success, but looking forward to what comes next is just as critical.
— Roadmapping is important, and you’ll be actively encouraged to spot gaps or suggest ideas on projects that will help us to continue to deliver excellence and growth.
— There is no I in team, getting the best out of our collective is crucial. You will assist in everyone’s development, removing roadblocks and holding teams accountable for their commitments.
— Work should be fun, not a chore, being part of an open and light-hearted environment helps us all deliver together
Product Madness burst into life in 2007 as the brainchild of two Stanford Business MBA graduates who possessed an innate love of gaming. Initially, the entrepreneurs developed casual games for Facebook and mobile, before having a ‘light-bulb moment’ in 2009 and refocusing their efforts with laser-guided precision on the exploding social casino genre.
We are looking for a talented and energetic Scrum Master with a strong knowledge of agile methodologies who is looking to develop their skills within the gaming industry. Joining a group of vibrant and fast-paced teams, you will be responsible for delivering games features that will transform our titles and will drive our continued success.