Product Madness burst into life in 2007 as the brainchild of two Stanford Business MBA graduates who possessed an innate love of gaming. Initially, the entrepreneurs developed casual games for Facebook and mobile, before having a ‘light-bulb moment’ in 2009 and refocusing their efforts with laser-guided precision on the exploding social casino genre.
12 апреля 2021

2D Animator

Львов

Необходимые навыки

— Excellent knowledge of Spine
— Intermediate knowledge of Photoshop
— Understanding of fundamental animation principles
— Ability to meet deadlines in a strong team environment
— Good communication skills
— Strong attention to detail

Будет плюсом

— Experience in gaming/casino industry
— Be familiar with the programs Unity will be plus
— Basic knowledge of Git

Предлагаем

— 24 Paid Vacation Days and Additional Days Off
— Paid Sick Leaves
— Learning & Development
— English Classes
— Comfortable Office Location
— Office Wellbeing
— Team Building
— Travel: Business Trips to UK
— Gifts: New Year Gift, Birthday Gift, Welcome Box for New Starters
— Career Path and Mentorship Program
— Parental Leave: Maternity and Paternity Leave
— Referral Program: Active Program with Great Bonuses
— Relocation Support
— Performance Review and Bonus
— Medical Insurance and Sport Activities Compensation

Обязанности

— Work with Spine, setup new scenes
— Prepare and optimize assets
— Create, maintain and correct existing animations
— Support Art, Techart and Development teams in questions related to animations
— Be a solid teammate, brainstorm and partner with other animators and collaborate with cross-functional teams

О проекте

We’re looking for a talented and ambitious 2d animator to join our creative team in Lviv. You will work with a team of experienced artists, developers and product managers to expand, develop and maintain the game. It’s a fun, fast paced environment!

In this role you will be responsible for creating animations of the game’s art from initial conception and storyboarding to implementation.You will be responsible for preparing and optimizing assets for further animation and supporting both Art and Development teams in questions related to animations.

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