— At least 3 years experience as Unity developer;
— In-depth knowledge of Unity software and best practices (prefabs, asset bundles, organized scene hierarchy);
— Extensive experience with mobile game development;
— Good communication skills;
— Experience with memory and space optimization;
— Knowledge of scripting, animation, session management, and textures;
— Good troubleshooting skills;
— Excellent attention to detail.
— AAA game title experience;
— Experience in building project from scratch to production;
— Familiarity with git version control.
— Competitive salary, performance-based bonuses, and flexible working hours;
— Social package, including gym membership compensation, medical insurance with dental coverage;
— Paid vacation and sick leaves;
— Training programs, certifications, conferences including international events;
— Corporate English classes;
— Referral program;
— Corporate celebrations, team buildings, and fun activities;
— Free meals twice a day, refreshments, happy hours;
— Technical library with option to order books;
— Coaching and reviews to support your career development;
— Working for one of the top social gaming companies in the world.
— Participating in building a game from scratch;
— Establishing strategy and development pipelines;
— Creating HLD, planning and implementing game functionality;
— Designing and building game codes;
— Identifying and fixing code errors and game bottlenecks;
— Testing game functionality and theme dynamics;
— Ensuring products conform to high industry standards;
— Designing and building game patches and upgrade;
— Collaborate with engineers, architects, PO to identify short-term and long-term tasks;
— Review implementations for matching to coding guidelines & architecture.
iOS, Google Play, and Amazon as released platforms:
— iOS: apps.apple.com/...rand-harvest/id1223338261
— Google Play: play.google.com/...=net.supertreat.solitaire
— Amazon: www.amazon.com/...and-Harvest/dp/B07Z83P8NQ