If you are not easily scared by ambitious goals, creative risks and ready to pour your heart and soul into making the next big hit — we are eager to meet you!
— At least 2 years of experience in gamedev or 3 years in films;
— Good knowledge of Maya;
— Solid knowledge of animation principles and eye for dynamic;
— Experience with motion capture (mocap) data;
— Experience in animation bipedal / quadruped characters and other organic and inorganic;
— Experience in Demo-reel.
— Attention to details;
— Ability to work in strict deadlines;
— Team player;
— Fast learning and open to new knowledge;
— Gamer :)
— Skining and rigging will be a big plus.
— Proficiency with Unreal Engine 4
— Understanding of rule of good topology for models.
— Experience in Motion Builder
— Knowledge of ART plugins for Maya
— Passion for games and in general for animation.
— Become a part of the most talented and experienced gamedev experts in the field;
— Competitive salary;
— Social package, including gym membership compensation, medical insurance;
— Paid vacation and sick leaves;
— Annual training budget with an opportunity to visit paid conferences, training sessions, workshops etc.;
— Corporate English classes;
— Referral program;
— Corporate celebrations, team buildings, and fun activities;
— Lunch compensation.
— Creating high-quality animation assets for AAA FPS game
— Working closely with Game designers, Character Artists, Tech Artists, Weapon Artists
— Follow the rules described in the workflow documentation (naming conventions, file structures, etc.)
— Help identify and solve problems with animation during gameplay
We are a team of long time friends and colleagues, developing what we hope is going to become the next big thing in F2P FPS genre!
Always on the lookout for the most passionate and creative specialists, so if you can’t control your burning desire to do great things — let us know!