Pingle Studio is a global game development partner. We help game creators and publishers from all over the world to bring their games to life, earn more revenue, and prevent crunch. We offer our expertise in porting, full-cycle game development, co-development, art & animation services, and game testing.
7 січня 2025 GameDev

Art Director (вакансія неактивна)

Київ, Львів, Дніпро, за кордоном, віддалено

Pingle Studio invites a proactive and creative Art Director to join our talented team.
Pingle Game Studio is a team of professional game developers with over 17 years of industry experience. We aim to reach and maintain a leading position among video game developers worldwide.

ATTENTION: Pingle Studio DOES NOT HIRE from the Russian Federation.

Key Responsibilities:

  • Develop and implement the creative vision for game projects, ensuring visual style and content quality;
  • Create the visual strategy and approach for creatives;
  • Communicate with project stakeholders (external partners);
  • Estimate incoming art projects (requests);
  • Lead, mentor, and coordinate a team of artists and meet quality standards;
  • Set up, modify, and maintain processes within the art department;
  • Collaborate with other departments (game designers, developers, producers);
  • Plan and distribute assignments for the art department;
  • Hire and develop the art team;
  • Write and maintain documentation: processes and art guides for various teams;
  • Provide feedback and guidance to ensure consistency and excellence in all art assets, from concept to final implementation;
  • Maintain a cohesive visual style while optimizing workflows and improving production pipelines;
  • Stay up-to-date with industry trends, technologies, and tools to push the boundaries of game art and design.

Requirements:

  • Proven experience as an Art Director or Lead Artist in the gaming industry;
  • Strong portfolio showcasing diverse artistic skills, including 2D/3D, illustration, and concept art;
  • Excellent leadership and communication skills with experience managing multidisciplinary art teams;
  • Deep understanding of visual storytelling, art fundamentals (composition, color theory, anatomy), and game production pipelines;
  • Proficiency in industry-standard software (Maya, 3ds Max, Photoshop, ZBrush, etc.);
  • Strong communication skills to effectively convey creative concepts and ideas to cross-functional teams;
  • Ability to thrive in a dynamic and fast-paced environment, adapting to changing priorities and tight deadlines;
  • Fluent communication in English, both written and spoken.

What we offer:

  • Fast hiring and clear process;
  • 20 Paid Vacation Days;
  • 10 Paid Sick Leave Days;
  • Regular salary reviews;
  • Personal Development Plan for clear growing of skills;
  • Accountant support and full taxes coverage;
  • Comfortable Office Location and the ability to work remotely;
  • Corporate English lessons;
  • Advanced training: compensation of 50% of the cost of training courses, and video courses;
  • Career Path and Mentorship Program;
  • Referral internal Program: Active Program with Great Bonuses;
  • Community of people who understand your game passion.