Pingle Studio is a global game development partner. We help game creators and publishers from all over the world to bring their games to life, earn more revenue, and prevent crunch. We offer our expertise in porting, full-cycle game development, co-development, art & animation services, and game testing.
15 декабря 2021

Technical Artist (UE4) (вакансия неактивна)


We are looking for a talented Unreal Engine 4 Tech Artist to join our Kharkiv team

Main responsibilities:
— Create and customize materials for various needs, including mobile devices;
— Create and customize VFX effects;
— Adjust the lighting in the scene, atmospheric / weather effects;
— Model and texture objects of the environment, architecture;
— Optimize content for the requirements of mobile devices;
— Work with Blueprints.

Required skills:
— Confident 3ds Max or Maya packages user;
— Knowledge of import/export of FBX, material settings, and collisions;
— Solid skills of working with bitmap graphics software;
— Experience with UE4;
— Understanding of the basic principles of creating artistic and atmospheric effects (magic, shots, water, dust, fog, rain, etc.);
— Texture creation skills;
— Knowledge of the basics of composition and color science;
— Observation and perseverance;

Will be an advantage:
— Skills of sculpting and character modeling;
— Knowledge of the basics of working with rig and animation;
— Procedure texturing software knowledge;
— Particle system building skills

What we offer:
— Career and professional development;
— A competitive salary which is linked to the exchange rate;
— Transparent working conditions;
— Long-term employment and paid vacation / sick days;
— Regular salary reviews;
— A cool team and a variety of activities for every taste: