Pingle Studio is a global game development partner. We help game creators and publishers from all over the world to bring their games to life, earn more revenue, and prevent crunch. We offer our expertise in porting, full-cycle game development, co-development, art & animation services, and game testing.
5 октября 2020

Technical Artist (Unity)


If you are looking for the best team ever, you’ve found it! Pingle Studio is a group of passionate and professional game developers with over 12 years of experience in the industry. Our goal is to reach and maintain leading position among video game developers all over the world. And we need a talented Tech Artist to complete this mission together.

Main responsibilities:
— integrate content;
— create and configure VFX;
— work with both game and interface animations;
— optimize everything mentioned above:)

Required skills:
— experience with Unity;
— strong knowledge in Unity assets optimization;
— understanding of GPU pipeline and experience with GPU performance analysis and optimizations
— expirience with a particle system;
— ability to write a shader;
— experience with Jira and Git.

Will be an advantage:
— experience in creating and editing Terrain;
— experience with Cinemachine;
— basic understanding of C #;
— ability to read code.

We offer:
— Transparent working conditions;
— Regular salary reviews;
— Long-term employment and paid vacation / sick days;
— Career and professional development;
— Comfortable office 7 min walk from the subway station Politekhnichnyi Instytut;
— A cool team and a variety of activities for every taste.

If you are a result-driven person and you want to develop your skills on the team of top industry experts, don’t hesitate to contact us and send your CV!


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