2+ years of commercial game development experience.
Understanding of algorithms and data structures.
Strong C++ or C# knowledge.
Experience with GIT.
Curiosity to best engineering practices, desire to suggest, experiment and invent.
Passion for games.
Knowledge/experience with Nim.
Contributing to open-source projects.
Challenging work in a startup environment.
Annual paid vacations (20 working days) and paid sick leave.
Opportunity for personal and professional growth.
Develop of new features, animation and effects.
Working on client or server depends on task.
Working on the game stability and bug fixing.