— C++ experience from 1 year (not necessarily commercial experience);
— сonfident use of STL: containers, smart pointers, functionals;
— understanding of design patterns, ability to use them;
— ability to work in a team environment as well as independently;
— result oriented mindset;
— passion for game development.
— ability to adapt to the existing code style.
— game development experience with one of popular engines (Unity, UnrealEngine, cocos2d-x);
— experience with the boost library;
— experience with SDL2 library
— basic knowledge of Adobe Photoshop;
— understanding of sdlc and agile principles.
What we offer:
— work on successful Ukrainian commercial game products;
— highly competitive sphere which leads to rapid professional growth;
— lack of bureaucracy, efficient workflow organization and quick decision making;
— friendly team of professionals;
— internal and external education;
— participation in thematic seminars and conferences;
— convenient office location in the city center;
— paid vacation and sick leave;
— medical insurance.
— writing client game code using C++ and own internal game engine;
— markup client UI using XML;
— working with art team to support content integration during game development;
— working with platform team on communication between game server and client.