— Experience in game development
— Technical background
— The ability to competently express your thoughts
— English level not lower than Intermediate, В1 (will be tested)
— Google Docs, Excel, Photoshop basic skills
— Analytical mind
— Basic knowledge of probability theory and combinatorics
— Knowledge of slots
— Basic skills in any game engine
— Knowledge of proprietary issue tracking software (Jira etc)
— Excel, Photoshop advanced skills
— Released games portfolio
— Work on successful commercial game products
— Highly competitive sphere which leads to rapid professional growth
— Lack of bureaucracy, efficient workflow organization and quick decision making
— Friendly team of professionals
— Internal and external education
— Participation in thematic seminars and conferences
— Convenient office location in the city center
— Paid vacation and sick leave
— Medical insurance
— Design documentation compilation (GDD)
— Participation in making plans and deadlines for game development
— Games validation
— Gaming industry existing trends analysis
Game Designer is an important link in the team and a key link in the production process of game development. It is he who creates and controls the level of pleasure and involvement in the game process, distributes core and meta mechanics, creating a balance of pleasure and conversion. Gameplay, UX, game economics, featureset — this is not a complete list of its competencies. He is able to clearly and concisely explain the purpose and principles of each gaming component and correctly describe it for a programmer, artist or animator.