— Strong knowledge of math statistics and probability theory;
— Basic knowledge of programming;
— Experience in the gaming industry and the availability of completed game projects;
— Experience in the development of game levels in various editors, experience in adjusting them taking into account the behavior of players;
— Confident knowledge of the English language (written and oral);
— Experience with Unity is a plus.
— Competitive salary and performance-based reviews;
— Guaranteed paid vacations, main national holidays, and sick leaves;
— Employment benefits, such as partial compensation of sports and English lessons; medical insurance; bonuses on the occasion of marriage; “baby bonuses” and protection of workers with family responsibilities;
— Comfortable centrally located offices with snacks, a well-equipped gym, and weekly fun activities;
— Opportunity for professional growth: attending training programs, certifications, and conferences;
— Corporate celebrations and team buildings.
Murka is a socially responsible company, so we actively take part in charity events and promote an ecological style of living (sorting of plastic, “good’s sharing”, etc.).
— Creation and customization of game levels;
— Editing game scripts;
— Development of game balance, modeling user behavior and the impact on it of the proposed balance changes;
— Development and description of the concept of game mechanics and their implementation.
As a Level Designer, you will be involved in game balance development, user behavior modeling, and influence on it. Also, an integral part of your day will be the development and description of the concept of game mechanics and their implementation.