Moon Active is one of the world’s leading and growing mobile game companies. We produce the most engaging, top quality entertainment that is enjoyed by millions of players across the universe. Our leading game Coin Master was ranked as the top 3 grossing apps globally and our games have over 250 million downloads and millions of daily active users.
10 липня 2023 GameDev

Mobile QA Engineer (вакансія неактивна)

Варшава (Польща)

Moon Active is one of the world’s fastest-growing mobile game companies, providing entertainment to millions of active users across the universe. Moon Active is a Unicorn company valued at over $1B. We produce exciting and engaging entertainment for players across the globe and pride ourselves on developing top-quality casual games that invite and allow players to connect with one another. As a QA Engineer, you will be working in an agile cross-functional team, implementing new features, and creating a mobile social game.

Tech Stack: Node.js, Redis, AWS, Microservices architecture, Unity, CI/CD, Postman, Performance tools, TestRail, Jira


  • Writing and working with test case documentation (STD, STP);
  • Cross-platform manual testing: Android, iOS;
  • Working with in-house backend and BI systems;
  • Working with in-house and external test tools;
  • Manual exploratory and regression testing;
  • Execute different type of testing;
  • Investigating issues in production;
  • Working in cross-functional Scrum teams that also include Unity game developers and Backend developers.


  • At least 2 years of experience QA, and 1 year in mobile testing;
  • Experience performing Manual Mobile QA;
  • Basic familiarity with SQL;
  • Experience with API testing;
  • Ability to read logs and identify critical information;
  • Experience writing and working with test case documentation (STD);
  • Good understanding of SDLC;
  • A user/customer-focused approach;
  • Enthusiastic to new technologies and mobile in particular;
  • Good spoken and written English.

An Advantage

  • Familiarity with game products;
  • Familiarity with proxy tools;
  • Familiarity with Agile frameworks.