memoryOS, US ed-tech startup, is an AI-powered memory improvement gamified app, is co-founded by Jonas von Essen, 2X World Memory Champion. memoryOS combines interactive micro-lessons with a 3D game that teaches proven memorization skills.
14 сентября 2021

Senior Unity Developer (вакансия неактивна)

удаленно

memoryOS — a gamified ed-tech startup that just completed the Kickstarter campaign and got The Most Funded App Ever title. We’re taking our product to the next level and are currently in search of skilled and responsible Unity developers. Join our friendly and ambitious team and become a part of a successful startup.

Visit our YouTube to know us better: memoryOS on YouTube

Requirements

  • 4+ years of commercial experience
  • 3+ developers team size experience
  • Excellent knowledge of Unity and C#
  • Excellent understanding of OOP and SOLID principles
  • Experience with StrangeIoC / Zenject / Robotlegs / StarlingMVC
  • Experience with client-server projects
  • Experience with multiplayer projects
  • Experience in mobile projects development
  • Experience in third-party plugins integration
  • Git

Would be an advantage

  • Experience with WebGL
  • Experience with VR/AR
  • Experience with native plugins development for Unity
  • Experience with Unity Editor extensions
  • Experience with profiling, assets, and code optimization
  • Understanding of cross-platform software development principles
  • Understanding of versioning and backward compatibility principles

What do we offer

  • Fully remote work
  • Competitive compensation
  • Flexible working schedule
  • Many opportunities for professional growth
  • Regular code and performance reviews
  • No bureaucracy, direct communications within the team
  • 24 paid vacation days
  • 10 sick leave days
  • Sign-up bonus of $2500
  • An ability to become a shareholder of the company as an early employee (our startup provides options as an opportunity to get a certain equity share in the company when reaching pre-agreed indicators).

Responsibilities

  • Development of core modules
  • Development of game logic
  • Development of UI & UX optimization
  • Development of Dev & Integrational Tools
  • Maintaining stability and backward compatibility
  • Optimization of CPU usage, RAM consumption, and build size
  • Participation in brainstorms, opportunity to suggest technical and product solutions