At least 1 year experience with Unreal Engine 4
At least 2 years experience with C++
Experience in OpenGL/ DirectX
Experience with Shaders (GLSL / HLSL)
Intermediate English
Working with worldwide names (like BMW, Gett, McKesson) and technical startups with challenging tasks
People-oriented management without bureaucracy
Friendly climate inside the company — previous employees have come back often
Flexible working hours
Business trips to customers
100% paid sick leave
Paid participating in the sports events
Educational budget
Developing code using UE4
Working with VisualFx
Working with real-time graphic rendering systems
Working with DirectX or OpenGL
Working with shaders (GLSL / HLSL)
Erizos develops tools for the broadcast / on-air graphics render systems (real time rendering systems).
Their tools allow Advance VisualFx, Animations & workflows.
Website: www.erizos.tv