Requirements :
2+ years of experience in level art
Portfolio with examples of your work
Good knowledge of Unreal Engine 4/5
Understanding the mechanism of location creation (gray box, block out, etc.)
Artistic skills, good knowledge of compositions and lighting
Basic knowledge of Blender, 3ds Max, or similar 3D software
Experience with Figma, Photoshop
Responsibilities
Designing levels in Unreal Engine 5
Work with lighting and optimization in scenes
Detailed set-up and visual design of levels
Participating in levels concept creation process
Cooperating with other team members in the implementation process and bringing up ideas that will improve the quality of the product
Will be an advantage:
Knowledge of optimization techniques
Knowledge of blueprint classes
Experience with version control systems (SVN, Perforce, GIT, etc.)
Modeling skills