Development experience with different 3D game engines.
Familiarity with physically based shading.
Experience in one or more of graphics APIs (Direct3D 12, Vulkan, etc).
Expertise in GPU and CPU optimizations.
Solid 3D math skills (linear algebra, vector math).
Strong C/C++ skills (C++ 11 and upper).
Understanding of multi-threaded programming techniques.
OpenGL or Microsoft DirectX or Vulkan.
• An exciting and challenging job in a dynamic team
• An opportunity to be innovative and to learn
• High salary and attractive compensation package
Development of new modules and integration of them into game engines.
Improving graphics techniques to maximize visual quality.
GPU and CPU performance optimizations, debugging.
We are looking for a developer who can design and develop new rendering features inside one of the following game engines: