5+ years professional Experience as a rendering/graphics engineer
Strong C++ skillset
Fluent in
Performance-driven focus, able to write tightly optimized code
Shader development in High Level Shader Languages (HLSL) or equivalent
Self-sufficient, self-organized, and able to take ownership of a project throughout its full lifecycle
Low level rendering API’s such as Metal and Vulkan
Previous experience designing and coding a game engine from scratch
Console development experience
As a Senior Software Engineer, you will create core engine level technology that will power our future characters and player avatars. We are looking for engineers passionate about building cutting edge technology and world-class user experiences from both usability and performance perspectives.
Implement state-of-art character technology including but not limited to geometry, rendering, animation
Take pride in creating a highly performant cross-platform application
Maintain and improve existing codebase
Write and maintain automated tests
Analyze bug and crash reports, fix problems, and optimize performance
Collaborate with numerous internal teams to help build the world’s best user-generated gaming platform