• 5+ years experience with С++
• Modifying existing systems
• Unreal 4 exposure
• Designing and writing interfaces to existing systems
• Debugging existing systems
• Working with data-driven systems
• Working with multi-threaded systems
• Understanding of OOP and Templates
• Perforce
• Visual Studio
• Debugging memory-related issues
• Upper-intermediate or higher English level
• Console SDKs (PlayStation and Xbox)
• Python
• Optimising for execution
• Optimising for memory
• JavaScript
• CSS
• WinForms
• WPF
• MongoDb, SQL
• Competitive remuneration
• Best office in Kiev — Gulliver business center
• 20 working days holiday
• Medical insurance
• Gym
• Flexible working hours
• Business trips to UK
• Integration of new functionality from vanilla to the internal version of UE4;
• Implement, document and maintain the extensions to the Unreal engine(render, asset pipeline, etc.);
• Monitor and attack Technical Debt.
Supermassive is a BAFTA-winning, independent game developer with a reputation for innovation in both storytelling and VR. We have released a number of successful titles and are best known for the critically acclaimed PS4 hit Until Dawn. We recently announced The Dark Pictures Anthology — a series of stand-alone, horror games for PS4, Xbox and PC.