Kevuru Games is a leading game development and art creation studio founded in 2011 by professionals who are passionate about vibrant art and memorable games. We are always ready to go the extra mile and go beyond the limits to deliver unsurpassed results that will exceed customer expectations.
25 липня 2022 GameDev

Middle 2D Artist (вакансія неактивна)


Kevuru Games is a leading European art production and game development studio engaged in creating transformative entertainment projects for clients from all over the world.

  • Top 10 world game publishers. We successfully deliver projects for such giants of the gaming industry as Lucasfilm, Epic Games and EA.
  • Long-term client partnership. Our average client partnership extends to 3+ years thanks to a deep understanding of the needs of the client and the high quality of work.
  • Top 20 world best PC games. Our team contributed to games like Fortnite, Star Wars: Tales from the Galaxy’s Edge and more — you can always take a closer look at our projects.
  • 100+ million active gamers. Players around the world enjoy the games developed in partnership with Kevuru Games.

Main corporate facts about us:

  • 166% employee growth in 2021.
  • 350+ talented artists and highly skilled game developers.
  • 60% senior specialists, both carefully hunted and lovingly grown from juniors in the company.
  • 10 years of experience in the global gaming industry.

All our employees choose what they are interested in doing, and we, in turn, provide them with a smooth, understandable and transparent way of professional development, as well as guarantee them the most comfortable working conditions and perks.

We are looking for a Middle 2D Artist.


  • 2+ years of experience as a 2D Artist;
  • Experience with illustrations and characters;
  • Understanding of isometrics;
  • Knowledge of anatomy, color, light, perspective, composition, volume;
  • The ability to convey the texture of materials in a realistic style;
  • Understanding and ability to work in a given style;
  • Knowledge of the basics of animation for the technical preparation of the final files;
  • The ability to work in the pipeline from sketch to render.


  • Creation of illustrations and characters from the concept to the final render, including emotions and clothes;
  • Work in a given style according to the specification;
  • Analysis and strict adherence to technical task;
  • Search for references;
  • Sketch creation;
  • Line and rendering;
  • Making changes according to the feedback of the lead and the client at all stages of working on the task.


  • Work Location: Remote;
  • Open management without bureaucracy;
  • Salary reviews according to the results of performance appraisal;
  • 10 days paid sick leave and 18 working-days’ vacation;
  • Days off on National/Bank Holidays;
  • Partial compensation of any professional courses or trainings;
  • Conferences, knowledge sharing activities, certification;
  • Availability of sabbatical;
  • Possibility to grow inside the friendly and professional team.