— Proven experience in multiple genres;
— Experience with game engines;
— Creating concept and scripting ability system;
— Character constructor;
— Experience with writing of gameplay concepts;
— Experience in storytelling;
— Play tests and balancing;
— Awareness in PC game market trends;
— Ability to calculate game balance;
— English (both written and spoken).
-Location near metro station (Vasylkivska) or remote (till the end of the quarantine);
-Open management without bureaucracy;
-Salary reviews according to the results of performance appraisal;
-10 days paid sick leave and 18 working-days’ vacation;
-Days off on National / Bank Holidays;
-Partial compensation of any professional courses or training’s;
-Conferences, knowledge sharing activities, certification;
-Availability of sabbatical;
-Possibility to grow inside the friendly and professional team.
— Create concepts and ideas for videogames;
— Create and maintain design documents;
— Develop game balance and progression;
— Analyze game data and metrics;
— Actively participate in the development process in collaboration with other teams;
— Study the market, analyze the mechanics of games.