5+ years of experience in software engineering;
Excellent analytical, algorithmic, and optimization skills;
Knowledge of graphics APIs like OpenGL/OpenGLES/Direct3D;
Expertise in cross-platform C++ (preferably C++11), boost;
Knowledge of graphical algorithms, 3D rendering, or similar technologies e.g. game engine development;
At least upper-intermediate level of English, well-developed communication skills;
Understanding of Agile methodologies and engineering practices;
Able to work on non-graphics code;
Excellent knowledge of OOAD, architecture and design patterns, API design principles;
Passionate about programming, strong focus on performance aspects;
Self-motivated, well-organized, detail-oriented, and a very strong team player.
Experience working with embedded systems and hardware;
Experience working with Docker, CI, Jenkins.
Besides such basics as a competitive salary, comfortable and motivating work environment, here at Intellias we offer:
For your professional growth —
Innovative projects with advanced technologies;
Individual approach to professional and career growth (Personal Development Plan);
Regular educational events with leading industry experts;
For your comfort —
Flexible working hours;
Spacious office with lots of meeting rooms;
Kids’ room with professional baby-sitter (offices in Lviv & Kyiv).
For your health —
3 health packages to choose from — medical insurance, sports attendance or mix of both;
Annual vitaminization program;
Annual vaccination and ophthalmologist check-up.
For your leisure —
Corporate celebrations and fun activities;
Beauty parlor (offices in Lviv & Kyiv).
Develop new features for the map rendering engine;
Participate in a technical discussion to find a right architecture/design solution;
Write a highly optimized C/C++ code;
Provide time estimates and time/performance/quality trade-offs to management.
We are a fast-growing and highly motivated team, which is developing a real-time cartography solution which works on different platforms (from embedded devices like in-car devices, mobile device (Android, iOS, Symbian), to enterprise solutions). We are designing and implementing features in our proprietary next-generation 3D engine used for map rendering. The selected candidate will have the opportunity to implement new features into our 3D engine which vary from rendering-specific to algorithmic and system\platform-wide.
CI (Jenkins), Bitbucket;
Debugging tools gdb, valgrind, etc.