— Previous experience with Unity-based mobile game development;
— Experience with taking a Demo/MVP to production and launch;
— Willingness to try new engines;
— Experience with Gitflow process;
— Ability to quickly familiarize with new technologies;
— Ability to architect structures for the underlying systems of diverse applications;
— Willingness to contribute to improving utilities with the rest of the team;
— Good written and spoken English;
— Experience with Godot engine, UE4.
— An environment that allows you to maximize your productivity and gives you the freedom to think and collaborate beyond the next line of code or deadline;
— We like to have fun, we love what we do, we relax when we need to, we are a great team and we deliver;
— High-level compensation and regular performance-based salary and career development reviews;
— Medical insurance (health), employee assistance program;
— Paid vacation, holidays and sick leaves;
— Gym 24/7, personal fitness instructor;
— Massage in the office, personal wellness consultant;
— English classes with native speakers and partially or fully reimbursed personal trainings and conferences;
— Referral program;
— Team building and a lot of fun to take a break, relax, and give you the freedom to think beyond the next line of code.
— Develop core gameplay features and architecture from scratch;
— Create and re-use your own gameplay modules/systems/mechanics for later use in other prototypes;
— Optimize the technical solutions;
— Collaborate with other team members to review tasks in a timely manner.
About the Client
Our client is a start-up gaming studio. Our goal is creating modern games in the unexplored area of gaming. You can be a part of this international R&D studio and participated in development from scratch. Join us!