3+ years of Unity based mobile game development;
Track record writing scalable, reusable, easily maintainable and self documenting code;
Great self-organizing skills, ability to work independently;
Proficiency with Jira;
Fluent in written and spoken English.
Proficiency with Perforce VCS;
Understanding of A/B testing principles;
Math background, familiarity with game theory;
Experience with AI development;
Ability to use performance tools and identify bottlenecks.
18 vacation days;
Partly payed sick leaves;
Corporate English lessons;
Ability to rotate between offices (Kyiv, Kharkiv);
Ability to work remotely.
Implementation of enemy AI logic for games www.wildcardstudios.com/games
Designing a maintainable and extensible architecture for AI;
Direct interaction with customers in a close feedback-loop to obtain high-quality AI with sufficient complexity and performance.