Gunzilla Games is a game developer founded on the desire to innovate, break down technological boundaries, and create next-generation gaming experiences players will remember forever. We are currently working on Off The Grid (OTG), a cyberpunk Battle Royale 2.0.
8 лютого 2023 GameDev

Senior Technical Animator (вакансія неактивна)

Київ, Франкфурт-на-Майні (Німеччина), віддалено


Gunzilla Games are seeking a Senior Technical Animator to work closely with our Animation and Tech art teams.


  • Rig the characters, weapons and vehicles
  • Supervise the rigging team
  • Develop rigging processes, pipelines for character, weapons and vehicles mainly
  • Training junior technical animators
  • Create or design the tools to improve pipelines
  • Formulate requests for Technical art or engineering to develop tools
  • Work with Animators to create best practices and optimal workflows
  • Analyse character-related memory/performance concerns throughout a project’s development
  • Understand / Setup / Extend the current locomotion systems
  • Streamline workflow by proactively finding solutions and by working with production
  • Research and develop prototypes for character pipelines and help bring your co-workers’ ideas to life
  • Work together with the Technical Art team as a problem-solving unit of the company
  • Mentoring other team members


  • 5+ years of experience in rigging and working on the locomotion systems
  • Expert knowledge in Rigging in Maya / Blender / 3Ds Max
  • Expert knowledge of animation and locomotion systems
  • Excellent knowledge of the tech animation topics like state machines, blend trees, etc
  • Collaborate with character, hard surface, animation, tech art and engineering teams to realise the features
  • Take ownership of shippable quality content/systems that are memory efficient and performant
  • Provide clear solutions to complicated issues
  • Ability to think out of the box to overcome technical challenges
  • Ability to self-direct, and be autonomous when required


  • Unreal Engine experience in setting up and maintaining Animation Blueprints together with the Gameplay team
  • Ability to read C++ Code to enable better communication with Engineers
  • Create and maintain materials within Unreal Engine


  • Flexible Working & Work from Home
  • Health Insurance
  • Revenue Based Bonuses
  • German Courses
  • 25 Annual Paid Vacation & Sick Days
  • Public Transportation
  • Relocation & Accommodation Support
  • Office Perks & Gym Membership


Videogames are for everyone, so everyone should have the opportunity to create them. We’re looking for a huge variety of unique life experiences to help shape the worlds we’re developing, so promise your application will be given the same consideration as everyone else’s, regardless of your background. Let’s make video game history together!


Here’s what you can expect when applying at Gunzilla.

· Simply fill in the registration form and send us your CV & Portfolio, if applicable

· If your selected, you’ll be contacted by our recruitment team for a Zoom call.

· After this the next steps would be Hiring manager and Team Zoom interviews, or you’ll be invited to meet us at our recruiting studio.

· Some roles require a competency test, which the recruitment team will support you on.

· Following your interview, we’ll contact you either way.

· If the interview went well but we feel you aren’t suited to the specific role, we’ll retain your details (with your permission) for future consideration.