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Gunzilla Games is a game developer founded on the desire to innovate, break down technological boundaries, and create next-generation gaming experiences players will remember forever. We are currently working on Off The Grid (OTG), a cyberpunk Battle Royale 2.0.
23 листопада 2020 GameDev

Senior Environment Concept Artist (вакансія неактивна)

за кордоном

Необхідні навички

— Fluency in industry-standard software for concept art production with experience in a 3D package
— Broad art skills and a flawless understanding of fundamentals
— Familiarity with architectural design
— An eye for construction types, both realistic and fictional
— Solid understanding of how concept work affects other areas of the game development pipeline
— Ability to execute quick sketches and present moods and ideas at early stages along with highly polished artwork with ease and minimum supervision
— Ability to produce accurate and actionable callouts based on your art
— Agility in processing ideas and feedback
— Strong attention to detail
— Previous contributions to multiple game titles or relevant productions

Буде плюсом

We hire candidates that are easy to work with and who propel the team forward. What we seek in potential teammates:
— Communicable
— Not prone to conflict
— Self-motivated
— Team players
— Fast learners, open to new knowledge

Пропонуємо

— Flexible working & work from home
— Health insurance
— Revenue based bonuses
— FUN.
— English/German courses
— Paid vacation & sick days
— Public transportation
— Relocation & accommodation support
— Office perks & gym membership

Обов’язки

As Senior Environment Concept Artist, you will:
— Generate state-of-the-art illustrations to communicate the game vision with highly descriptive mood, lighting, and design
— Collaborate with the art director and artists to establish visual styles and benchmarks for the project
— Collaborate with various disciplines to solve problems where art intersects with other areas of production
— Set and share best practices, production pipelines, and workflows within the department
— Support the lead artist and art director with any related ad-hoc tasks
— Support the art director to ensure a successful sign-off process by conducting reviews, critiquing work, and providing suitable feedback
— Scope work for critical milestone delivery dates

Про проєкт

Founded on the desire to innovate, we break down technological boundaries in pursuit of deeply engaging next-gen experiences.

Our team has a wealth of proven knowledge touching on all corners of the gaming industry. Alongside developing the skills and knowledge to produce wildly successful titles, everyone at Gunzilla has a passion for pushing player experiences forward; this fuels our current project and the ongoing work around it. To put it simply, we’re dedicated to player enjoyment.

Gunzilla has studios in three iconic metropolitan locations: Frankfurt’s breathtaking modern skyline houses our directors, art, design, development, and marketing roles. Ukraine’s beautiful capital, Kyiv, is home to operations, programming, support, and backend roles. The Los Angeles studio is currently utilized as a base of operations in the USA.

Гарячі вакансії

Всі вакансії