Gunzilla Games is an independent videogame developer that unites world-class professionals in their eagerness to change the world of computer games and provide you ultimate gaming experience. With headquarters in Kyiv (Ukraine), and Frankfurt (Germany) we possess all required skills and technology to push the boundaries of gaming.
2 декабря 2021

Game Modes System Designer (вакансия неактивна)

за рубежом

Необходимые навыки

— Experience managing the quality, planning, pacing, and polish of a mission/mode from conception to completion
— Knowledge of systems that allow individuals to play together. This may include campaign-style or open-world modes
— Experience creating a smooth learning process for new players, including distributing necessary game information in an efficient way to optimize player onboarding
— Experience with supplementary rewards given alongside regular gameplay rewards that apply to a meta-game over which the player may only have indirect input

Будет плюсом

We hire candidates that are easy to work with and who propel the team forward. What we seek in potential teammates:
— Communicable
— Not prone to conflict
— Self-motivated
— Team players
— Fast learners, open to new knowledge


— Flexible working & work from home
— Health insurance
— Revenue based bonuses
— FUN.
— English/German courses
— Paid vacation & sick days
— Public transportation
— Relocation & accommodation support
— Office perks & gym membership


As a Game Modes System Designer, you will:
— Drive the quality, planning, pacing, and polish of game modes to ensure that the player experience fulfills the vision of the game and fits within the strategic overview of the product design
— Work with other disciplines to ensure all goals are met, especially in the 3Cs (character, camera, control)
— Use tracking and metrics to balance modes
— Design one or several parts of the game’s systems, controls, and interfaces
— Maintain clear design and technical documents using Confluence, JIRA, and Microsoft Office tools alongside members of other disciplines
— Collaborate on game systems from conception to release with the entire development team
— Support less-experienced game designers

О проекте

Founded on the desire to innovate, we break down technological boundaries in pursuit of deeply engaging next-gen experiences.

Our team has a wealth of proven knowledge touching on all corners of the gaming industry. Alongside developing the skills and knowledge to produce wildly successful titles, everyone at Gunzilla has a passion for pushing player experiences forward; this fuels our current project and the ongoing work around it. To put it simply, we’re dedicated to player enjoyment.

Gunzilla has studios in three iconic metropolitan locations: Frankfurt’s breathtaking modern skyline houses our directors, art, design, development, and marketing roles. Ukraine’s beautiful capital, Kyiv, is home to operations, programming, support, and backend roles. The Los Angeles studio is currently utilized as a base of operations in the USA.