About you:
— 3+ years of C # and Unity experience
— C # / CLR
— Deep knowledge of Unity
— Understanding and applying design patterns
— Full-cycle commercial experience in the development of casual projects for mobile platforms
— Experience with client / server projects
— Optimization of games for mobile platforms
Responsibilities:
— Work on the architecture of the project
— Participation in the full development cycle
— Working with third-party plugins
— Game optimization
— Interaction with other departments
— Development of work pipelines
— Sharing knowledge and experience with the team
Preferable:
— Native plugin development
— Development of utilities to optimize work
— Zenject / DOTS / ECS
— PlayFab
— Working with UPM
Benefits&Perks:
— Medical Insurance (100% sick leave coverage)
— Paid vacation (18 working days per year, all national holidays, and 3 personal days)
— Educational possibilities and free corporate English classes
— Breakfast in the office
— Gifting for major life events
— PE accounting and support
— Trip abroad with all the Gismart employees once a year
— Сompensation for sports activities
Gismart is a leading developer and publisher of mobile games and entertainment-focused apps with over 800 million downloads. The company operates within three primary focus areas — hypercasual and casual games, music entertainment apps, and wellness products. Gismart’s top titles include Cool Goal!, Pencil Rush 3D, Body Race, Foil Turning 3D, VIP Guard, Little Ant Colony, Beat Maker Go, Piano Crush, DJ it!, WeDrum, and others. Today Gismart unites over 300 professionals. The company is based in London, Kyiv, Beijing, and Minsk. In 2020, Gismart was ranked the 6th fastest-growing company in Europe according to the Financial Times (FT 1000). For more information on Gismart, visit gismart.com.