Сучасна диджитал-освіта для дітей — безоплатне заняття в GoITeens ×
A leading digital and social game publisher, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms and with an audience of 157 million monthly users offers via Gameloft Advertising Solutions a unique level of visibility and involvement to advertisers.
9 грудня 2019 GameDev

Game Economy Designer (вакансія неактивна)

Харків

Необхідні навички

This is a position requiring a mix of strong economy and marketing knowledge with a passion for analytical game design and the emerging free-to-play business model.

Skills:
• Strong sensitivity to gameplay and game design, understanding how to build needs and emotions in the context of a game.
• Strong econometrics skills.
• Statistic knowledge, able to formulate ratios and indexes specific to each game, identifying specific weaknesses and strengths in its economy design.
• Strong marketing knowledge, able to formulate adequate selling strategies to improve financial performance.
• Understanding of client/server architecture and data collecting pipeline and mining

Requirements:
• Graduate degree in Economics or BA, preferably specialized in Marketing or Strategic direction.
• Fluent written and spoken English, concise writing skills.
• Mastery of Excel.
• Advanced understanding of SQL.
• Deep, up-to-date knowledge of the free-to-play market, both web-based and on smartphones.
• Passion for games on all existing formats.

Обов’язки

Your day to day duties include:
• Defining the virtual products and their statistics with the development team
• Identifying the potential sale drivers for the different product categories in the game economy, defining the key points of exposure for those drivers.
• Balancing the needs for those virtual products, their relation, life cycle, and their streams of availability.
• Regularly provide user feedback and stat/price point tuning to the development team based on play-testing, both during game development and post-release.
• Analyze the evolution of the metrics you defined to spot both monetization bottlenecks and facilitators

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