1+ years in game development or similar area
Deep knowledge of 3D modelling software (3Ds Max, Maya, Motion Builder)
Ability to read and write documentation on English
Good communication and writing skills
Passion for making top quality games
A quick learner
Contribution to a AAA game or products with a similar level of quality and requirements
Experience with cloth and hair dynamics
Python or Mel scripting skills
Programming and/or scripting skills
Experience of working on first person shooters
Knowledge of major game engine (CryEngine, Unreal, Unity or similar)
Experience of working with version control software
competitive salary & benefits package
modern and comfortable office with lots of perks
perfect working conditions and great team to work with
training programs
corporate events and team buildings
compensation for gym, swimming pool etc.
English classes
medical insurance
Characters skinning.
Evaluate and troubleshoot assets, look for bugs, and additional polish opportunities to ensure high quality and performance.
Ability to fix or modify modeling issues, including LOD’s and UV’s, create auxiliary meshes (for skin transfer etc).
Working with Art, Animation and Programmers RnD Groups to produce high performance content visuals
Frag Lab studio is a videogames development company based in Kiev and focused on next gen AAA games creation. Our team of industry veterans is now working on a new revolutionary IP and we are looking for a passionate Animation Technical Artist who is eager to work with high quality assets for our game.
You will be a part of an animation team focusing on providing support throughout the character skin production process, working closely with character artists and animators; physics set-up and skinning character bodies and faces, generate lods, export and setup them in the engine