We create a new version of gaming platform, which processes tens of thousands OLTP-requests per second.
Priorities:
— Platform stability;
— High speed of features delivery;
— Early issues detecting.
Required skills:
— GO development experience (2 year+).
Desirable:
— Experience with service oriented architecture / microservices.
— PHP development experience;
— Work experience with devops instruments (kubernetes, ansible/salt/puppet/chef, logging, monitoring, CI/CD).
— Competitive salary;
— Ability to substantially improve your professional level by operating instruments in large company;
— Work in young friendly team, with minimum bureaucracy;
— Flexible schedule (start work from 8 to 11, 8 hours per day);
— Social package: health insurance, 14 paid sick leaves, payment for kindergarten
— Multiple pleasant corporate presents: on the first working day, for the first work anniversary, wedding, birth of a child.
We develop a platform that serves gaming portals. Platform contains various integrations, including payment systems, gaming providers, analytics, referral/marketing systems, etc.
Platform is built on microservice basis (currently about 100 different services), and the number of services is constantly growing. The platform serves about twenty highly loaded worldwide known portals. In production we use modern cloud technologies, such as containerization. There is almost no deprecated code, we keep everything up-to-date, follow software framework updates and accompanying technologies, and update to the latest versions whenever possible.
Technology stack: Golang, PHP, PostgreSQL, MongoDB, Redis, Elasticsearch, RabbitMq, Symfony, Kubernetes, Kotlin, CQRS, React.js, Apollo.