High level of experience using Unreal Engine 4, Blueprints and other 1st/3rd party tools and pipelines.
Experience in level design — both practice and theory (choke-points, routes, lines of sight, engagement distances).
Previous experience working on First Person / Third Person Shooter games with at least one successful shipped game on PC or console.
High work ethic, self-motivated with the ability to prioritize and deliver quality work to deadlines.
Ability to process, understand and implement feedback and work well within a team.
Ideal candidates will have 3+ Years of professional level design experience.
Good written and verbal communications skills.
Able to work creatively in a demanding team environment.
Passion for Games especially first person / third person shooters.
Strong understanding and communication in English.
Co-development AAA product_Online shooter on Unreal Engine for PC/console.
International team with best in class experience.
International AAA-title game projects.
Work with renowned industry specialists (Microsoft, 2K).
Business trips, English courses and a lot of perks.
Provide mentoring and guidance to the Level Design team.
Ensure AAA quality of all delivered content from the team.
Placement of level markup, trigger volumes and game play elements such as spawn points, game mode markup and PVE/PVP elements.
Adjustment of Blueprint tools and components to correctly setup levels.
Ensuring that all items are correctly placed, tested and approved.
We are a dynamic and scalable full-cycle Console & PC Game Developer and focused on next gen AAA games creation.
Our team is veterans of the gaming industry and have worked on well-known world-class games.
Dragon`s Lake administrative HQ is in Limassol, Cyprus, with production team mostly in Kyiv, Ukraine, and presence in California.
We’re looking for people who love their craft and want to be part of real great games. We invite you to join us and become a Dragon.